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A Virtual Reality Language Learning Game - AT at the GDC

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We took our PentreVR demo to the GDC in San Fransisco, and explored the possibilities of VR in Education at the BETT conference

March has been a rollercoaster of excitement and progress, for us here at Animated Technologies. We were in full swing preparing for the launch of our new language learning game, PentreVR, and it was hands on deck as we headed to San Francisco for the Games Design Conference. 

Animated Technologies spiral graphic.

We have partnered with Pai Technologies, experts in all things language tech, to develop a demo for our language learning platform with a difference. Their knowledge on the data and science behind learning a language has been invaluable and has helped us to build a platform that makes complete sense for the learner. PentreVR immerses learners in a virtual village, where they can learn, practice and play to excel their language learning in a risk free environment. We are currently supporting Welsh, English and Spanish - but this is only the beginning…

The atmosphere was electric as we showcased our immersive virtual village, where learners can practise and play to excel their language skills in a risk-free environment. 

We also attended the BETT conference in London, where we learned about the latest emerging solutions in education technology. We were blown away by the power of VR in education, and it was inspiring to see so many innovative solutions being developed to enhance the student experience and retention of knowledge.

We are thrilled to be on the forefront of this exciting new technology, and we can't wait to keep expanding and developing PentreVR. 

This is just the start, and we're excited to keep pushing boundaries and exploring the endless possibilities of VR. If you have an idea you want to make a reality, get in touch and we can make it happen.