VR for design and experiences.
Review products, spaces and facilities in VR before anything is built, and give stakeholders, trainees and buyers an experience they don't forget.
See what we can make.
Four jobs it does well.
Design reviews before you build
Walk through products, interiors and facilities before committing to manufacture or construction.
Immersive walkthroughs
Let stakeholders experience the space, the product or the process, not just look at slides of it.
Stakeholder experiences
Demos that win rooms: investors, panels and boards remember what they stood inside.
Training & rehearsal
When the real thing is too costly or risky to practise on, VR gives you a safe, repeatable place to do it.
See VR training ↗From brief to delivery.
Brief & script
We learn the subject, agree the audience and the message, and script it together.
Build from your assets
CAD, STP, OBJ, drawings or photographs. We work from what you already have.
Iterate together
Regular check-ins and clear review rounds. Every version better than the last.
Deliver everywhere
Finished files in the formats you need: web, social, exhibition, briefing room.
Delivered by ATXR
VR training is a discipline of its own, so we run it through ATXR, our specialist training simulation studio. Same team, same standards, with a focus purely on operational training for hazardous industrial environments.
The reaction, verbatim.
Wow, simply wow! That has really made me think.

.png)

