The Product Story Sprint,in full.
Most projects stall at the same point: you know a visual would help, but you don't know what kind, how long, or what it should cost, and nobody wants to commit blind. Whether it ends up as an animation, CGI, an interactive app, AR or VR, the Sprint removes that for a fixed £1,950 + VAT.
Three steps to a plan you can act on.
The working session
A structured call, or a site visit where practical (travel billed separately), where we dig into the product, the audience and the job the visual has to do. Explain it? Sell it? Train on it? Should people watch it, explore it on a screen, or step inside it? The answer changes everything downstream, including which medium is right.
The thinking, made visible
We go away and do the work: a one-page creative treatment and the technical scope (what we need from you, what we build, formats, devices and timings). For animation and CGI, you get a storyboard or shot plan and a style frame. For interactive, AR and VR, you get a user flow showing how people move through the experience, plus a concept visual of a key screen or scene. Either way, you can see the direction, not just imagine it.
The plan, priced
You get a fixed, itemised quote for the full build, based on a real scope rather than a guess, with options where they genuinely exist. No estimate ranges, no “subject to discovery”. The discovery is done.
Two honest outcomes.
You go ahead with us.
The £1,950 comes straight off the project price, for projects booked within 60 days. The Sprint effectively cost you nothing, and production starts from a plan we both trust.
You don't.
The treatment, storyboard or user flow, scope and quote are yours. Take them to another supplier, build in-house, or park the project until budget lands. You'll still have spent £1,950 to know exactly what the right project looks like and what it should cost, which is cheaper than finding out mid-build.
We run the Sprint this way on purpose. If the plan is only useful when you're locked in with us, it isn't much of a plan.
Questions we hear a lot.
Why is discovery paid?
Because it's work, not a sales call. You leave with a treatment, a storyboard or user flow, a scope and a fixed quote you can act on with or without us. Free discovery is never really free: its cost hides inside somebody's project price. We'd rather be straight about it, and credit it back when you build with us.
What if we already know exactly what we want?
Then skip the Sprint. Send us your brief and we'll quote it directly. The Sprint is for teams who want the thinking done properly before the spending starts.
